Senior UX Designer and Researcher
I design product experiences that make complex systems feel intuitive, trustworthy, and human - from AI guidance flows to immersive VR applications and research-driven product strategy.
Selected case studies across product design, UX research, immersive technology, and AI-assisted experiences.
2019 - Present
A VR meditation platform spanning HCI research, product design, startup leadership, and clinical collaboration.
2024 - 2026
Senior product design work spanning e-commerce, AI-assisted experiences, research, and immersive applications.
Summer 2019
Reimagining video consumption in virtual reality.
February 2019
Exploring live streaming experiences in virtual reality.
Aug 2018 - Dec 2018
Voice ordering system for restaurant experience.
Aug 2018 - Dec 2018
Mobile app for discovering and booking live music events.
I’m a UX designer, researcher, and founder working at the intersection of technology, human behavior, and product strategy. With a background in computer engineering and human-computer interaction from Georgia Tech, I bring experience across research, design, prototyping, and cross-functional collaboration to shape products in e-commerce, VR, AI, and emerging technology. I’m especially energized by opportunities to make ambitious ideas feel useful, intuitive, and grounded in real user needs, while contributing to wellbeing and positive impact.
Interested in working together or learning more about my experience? I’d love to connect about product design, UX research, emerging technology, or new opportunities.
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